Maine Odyssey of the Mind
Problem Preview
Explore the current season’s Long-Term Problem synopses.
Current Season
Explore the 2026–27 Problems
Each team chooses one Long-Term Problem and turns the requirements into a solution that is entirely their own.
Teamwork Effect
Young teams create costumes that reveal different images at different moments and from different perspectives. An announcer helps explain the changing images, and the performance ends with a humorous surprise.
OMER’s Shopping Service
Teams design one or more vehicles to act as a creative shopping service: take an order, collect requested items, deal with an unavailable item by choosing a substitute, check out and return to parking.
Official synopsis source ↗Haywire Hijinx
Teams create two animatronic characters. One goes rogue and makes its own decisions; the other must correct the trouble so the performance can continue. Each character also completes assigned tasks.
Official synopsis source ↗Classics…Wonders of the Ancient World Awaken
A historian presents three Wonders of the Ancient World and the lessons people have drawn from them. Then the Wonders come to life to correct the story and explain the lessons they believe humanity should remember.
Official synopsis source ↗Copycat Structure
Teams build a balsa-wood-and-glue structure to balance and hold weight, plus a lookalike copycat structure. During the performance, the copycat mirrors what happens to the tested structure.
Official synopsis source ↗The Musician
Teams create a humorous story about a musician who lifts a discouraged community by making an instrument from discarded items and celebrating ordinary life through music. A dancer, growing audience and finale complete the performance.
Official synopsis source ↗Problem titles and mechanics are based on Odyssey of the Mind’s public problem synopses. Maine Odyssey presents concise preview copy here in our own site design. Always use the official current problem materials for team requirements.
View the official problem synopsis hub ↗
